//
//  mTluAppDelegate.m
//  mTlu
//
//  Created by Developer on 3/15/12.
//  Copyright (c) 2012 __MyCompanyName__. All rights reserved.
//

#import "mTluAppDelegate.h"
#import "RootViewController.h"
#import  "GradientBar.h"
#import "Reachability.h"


@implementation mTluAppDelegate

@synthesize window = _window;
@synthesize reader;

- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
    self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
    // Override point for customization after application launch.
    [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(checkNetworkStatus:) name:kReachabilityChangedNotification object:nil];
    internetReachable=[Reachability reachabilityForInternetConnection];
     hostReachable=[Reachability reachabilityWithHostName:@"greeny.cs.tlu.ee"];
    [internetReachable startNotifier];
    [hostReachable startNotifier];
    return YES;
}

-(void)alertView:(UIAlertView *)alertView clickedButtonAtIndex:(NSInteger)buttonIndex { 
    exit(0);
}
-(void) checkNetworkStatus:(NSNotification*) notice
{
    NetworkStatus internetStatus=[internetReachable currentReachabilityStatus];
    if (internetStatus == NotReachable) {
        UIAlertView *unreachable=[[UIAlertView alloc] initWithTitle:@"Network error" message:@"No Internet connection." delegate:self cancelButtonTitle:@"Exit" otherButtonTitles:nil];
        [unreachable show];
        return;
    }
   NetworkStatus hostStatus=[hostReachable currentReachabilityStatus];
   if (hostStatus==NotReachable)
    {
        UIAlertView *unreachable=[[UIAlertView alloc] initWithTitle:@"Network error" message:@"Server is unreachable." delegate:self cancelButtonTitle:@"Exit" otherButtonTitles:nil];
        [unreachable show];
        return;
    } 
    reader=[ZBarReaderViewController new];
    reader.readerDelegate=self;
    reader.supportedOrientationsMask=ZBarOrientationMaskAll;
    reader.showsZBarControls=NO;
    ZBarImageScanner *scanner=reader.scanner;
    [scanner setSymbology:ZBAR_I25 config:ZBAR_CFG_ENABLE to:0];
    self.window.rootViewController=reader;
    [self.window addSubview:reader.view];
    [self.window makeKeyAndVisible];
}

-(void) imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info
{
    id<NSFastEnumeration> results =
    [info objectForKey: ZBarReaderControllerResults];
    ZBarSymbol *symbol = nil;
    for(symbol in results)
        // EXAMPLE: just grab the first barcode
        break;
    
    // EXAMPLE: do something useful with the barcode data
    RootViewController *rootViewController=[[RootViewController alloc] initWithRoomNumber:symbol.data ];  //create root view controller
    
    UINavigationController *navigationController=[[UINavigationController alloc] initWithRootViewController:rootViewController];  // create and init navigation controller with viewController
    [navigationController setValue:[[GradientBar alloc] init] forKey:@"navigationBar"];
    
    rootViewController.title=@"mTLU";
    [reader presentViewController:navigationController animated:YES completion:nil];

  
   
}

- (void)applicationWillResignActive:(UIApplication *)application
{
    // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
    // Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
}

- (void)applicationDidEnterBackground:(UIApplication *)application
{
    // Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later. 
    // If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}

- (void)applicationWillEnterForeground:(UIApplication *)application
{
    // Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background.
}

- (void)applicationDidBecomeActive:(UIApplication *)application
{
    // Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}

- (void)applicationWillTerminate:(UIApplication *)application
{
    // Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
}

@end
